Cleric

Karameikos has three native faiths, and there are usually visiting clerics from other nations who have their own beliefs.

The churches in Karameikos have differing philosophies. They are all dedicated to the strengthening of the human spirit through meditation and observation of moral lessons.

The majority of Clerics should select the Acolyte background and pick which church they belong to. Player Characters belonging to the order should select the Knight of the Order background (selecting Religion as their bonus skill).

Other Philosophies
Naturally, not all people belong to one of the formal religions of Karameikos. Adventurers, especially, tend to develop their own ideas about the nature of the world and about the relationship of religion to real-life, and so some refuse to align themselves with one church of the other.

The number of persons in Karameikos who do not belong to either the Church of Karameikos or the Church of Traladara constitutes about 5% of the population.

Pregenerated Characters
introductory text

Acolyte

 * (Human/Thyatian, Cleric/Life, Acolyte/Church of Traladara) Novice member of Threshold's Church of Karameikos, the Patriarch has decided to send them out adventuring to get some life experience.
 * (Human/Thyatian, Cleric/Light, Acolyte/Church of Traladara) A wandering priest of Northern Karameikos operating under the sanction of the Church of Karameikos, they adventure to cleanse the world of the undead and other abominations.
 * (Human/Traladaran, Cleric/Knowledge, Acolyte/Church of Traladara) One of the priests tending to their own small shrines in Threshold, they adventure to advance the cause of the Traladaran people and help usher in the new golden age.
 * (Human/Traladaran, Cleric/War, Acolyte/Cult of Havlev) They dream of raising an entire division of soldiers they can pledge to the Duchy, they adventure to gain the power to make their dream a reality.