Rogue

intro text

Fortress rules

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Thieves who retire might become assassins, beggars, fish mongers, fortune tellers, gamblers, jewelers, launderers, locksmiths, minstrels, money lenders, rat catchers, scribes, tinkers, or traders.

Dwarf, Hill, Stronghollow

Elf, Wood, Callarii

Elf, High, Vyalia

Gnome, Rock

Halfling, Lightfoot, Hin

Half-Elf, Callarii/Traladaran*

Half-Orc, Orc/Traladaran*

Human/Traladaran

Human/Thyatian

Human/Karameikan

Suggested Backgrounds
Criminal Entertainer Noble (Rogues almost never select the Knight variant, although they are free to select the Retainers variant background power) Pirate Spy Urchin
 * (Human/Karamekian, Rogue/Thief, Criminal/Pickpocket) Freelance Pickpocket.
 * [Arcane Trickster] Gnome Burglar and member of the Kingdom of Thieves.
 * [Assassin] Thyatian Assassin belonging to the Iron Ring.
 * [Thief] A halfling making his way in Specularum as a singer in the numerous halfling-exclusive bars. His life in the big city has definitely toughened him up, as he now intends to put aside his career and head north to seek adventuring work.
 * [Thief] The 6th son of a very minor noble house, this Thyatian has been scheming for years and years to increase his power. Frustrated by a string of failures, he has set out to gain some world experience and increase his personal power before once again seeking political power.
 * [Arcane Trickster] One of the Elven Lords of the Callarii elves.
 * [Thief] Until recently, she was a crew member aboard a pirate ship operating out of the Bay of Halag. After the ship she was on was sunk by the Karamekian Navy, she washed ashore surprisingly alive. Not wanting to face the other pirates - or worse the baron - she headed north to take up an adventurer's life.
 * [Assassin] A Thyatian agent of the Baron, sent out to keep tabs on the goings-on of the Grand Duchy. He has recently decided that there is much personal profit in adventuring and that this would not be in conflict with his other duties.
 * [Thief]